hipreme_engine v1.0.14 (2023-12-23T18:43:10Z)
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NinePatch.setTextureRegions
hip
game2d
ninepatch
NinePatch
Cuts the entire image in 9 slices
void
setTextureRegions
(uint x, uint y, uint width, uint height)
void
setTextureRegions
()
class
NinePatch
void
setTextureRegions
(
)
uint
width
;
uint
height
;
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hip
game2d
ninepatch
NinePatch
constructors
this
functions
build
getVertices
setBotLeft
setBotMid
setBotRight
setColor
setMidLeft
setMidMid
setMidRight
setPosition
setSize
setTextureRegions
setTopLeft
setTopMid
setTopRight
updatePosition
variables
height
scaleX
scaleY
sprites
stretchStrategy
texture
vertices
width
x
y
Cuts the entire image in 9 slices